| 000 | 01494 a2200445 4500 | ||
|---|---|---|---|
| 001 | 036764343X | ||
| 005 | 20250317100350.0 | ||
| 008 | 250312042021xx 18 eng | ||
| 020 | _a9780367643430 | ||
| 037 |
_bTaylor & Francis _cGBP 22.99 _fBB |
||
| 040 | _a01 | ||
| 041 | _aeng | ||
| 072 | 7 |
_aUMK _2thema |
|
| 072 | 7 |
_aUYQ _2thema |
|
| 072 | 7 |
_aUGN _2thema |
|
| 072 | 7 |
_aJBCT _2thema |
|
| 072 | 7 |
_aA _2thema |
|
| 072 | 7 |
_aTJFM _2thema |
|
| 072 | 7 |
_aNH _2thema |
|
| 072 | 7 |
_aUMK _2bic |
|
| 072 | 7 |
_aUYQ _2bic |
|
| 072 | 7 |
_aUGN _2bic |
|
| 072 | 7 |
_aJFD _2bic |
|
| 072 | 7 |
_aA _2bic |
|
| 072 | 7 |
_aTJFM _2bic |
|
| 072 | 7 |
_aH _2bic |
|
| 072 | 7 |
_aCOM000000 _2bisac |
|
| 072 | 7 |
_aCOM004000 _2bisac |
|
| 072 | 7 |
_aCOM012040 _2bisac |
|
| 072 | 7 |
_aCOM014000 _2bisac |
|
| 072 | 7 |
_aCOM037000 _2bisac |
|
| 072 | 7 |
_aGAM000000 _2bisac |
|
| 072 | 7 |
_a794.81525 _2bisac |
|
| 100 | 1 | _aIan Millington | |
| 245 | 1 | 0 | _aAI for Games |
| 250 | _a1 | ||
| 260 |
_bCRC Press _c20211116 |
||
| 300 | _a84 p | ||
| 520 | _bWhat is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI). | ||
| 999 |
_c97 _d97 |
||