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Working Through Synthetic Worlds (Record no. 7952)

MARC details
000 -LEADER
fixed length control field 02559 a2200301 4500
001 - CONTROL NUMBER
control field 1134783329
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250317111645.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250312042018xx eng
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781134783328
037 ## - SOURCE OF ACQUISITION
Source of stock number/acquisition Taylor & Francis
Terms of availability GBP 81.99
Form of issue BB
040 ## - CATALOGING SOURCE
Original cataloging agency 01
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng
072 7# - SUBJECT CATEGORY CODE
Subject category code TBDG
Source thema
072 7# - SUBJECT CATEGORY CODE
Subject category code TBC
Source thema
072 7# - SUBJECT CATEGORY CODE
Subject category code TBDG
Source bic
072 7# - SUBJECT CATEGORY CODE
Subject category code TBC
Source bic
072 7# - SUBJECT CATEGORY CODE
Subject category code COM079010
Source bisac
072 7# - SUBJECT CATEGORY CODE
Subject category code PSY000000
Source bisac
072 7# - SUBJECT CATEGORY CODE
Subject category code TEC009060
Source bisac
072 7# - SUBJECT CATEGORY CODE
Subject category code 004.019
Source bisac
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Kenneth W. Kisiel
245 10 - TITLE STATEMENT
Title Working Through Synthetic Worlds
250 ## - EDITION STATEMENT
Edition statement 1
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Name of publisher, distributor, etc. CRC Press
Date of publication, distribution, etc. 20180417
300 ## - PHYSICAL DESCRIPTION
Extent 446 p
520 ## - SUMMARY, ETC.
Expansion of summary note Virtual environments (VE) are human-computer interfaces in which the computer creates a sensory-immersing environment that interactively responds to and is controlled by the behaviour of the user. Since these technologies will continue to become more reliable, more resolute and more affordable, it's important to consider the advantages that VEs may offer to support business processes. The term 'synthetic world' refers to a subset of VEs, having a large virtual landscape and a set of rules that govern the interactions among participants. Currently, the primary motivators for participation in these synthetic worlds appear to be fun and novelty. As the novelty wears off, synthetic worlds will need to demonstrate a favourable value proposition if they are to survive. In particular, non-game-oriented worlds will need to facilitate business processes to a degree that exceeds their substantial costs for development and maintenance. Working Through Synthetic Worlds explores a variety of different tasks that might benefit by being performed within a synthetic world. The editors use a distinctive format for the book, consisting of a set of chapters composed of three parts: ¢ a story or vignette that describes work conducted within a synthetic world based loosely on the question, 'what will work be like in the year 2025?', founded on the expert authors' expectations of plausible future technologies ¢ a scholarly review of the technologies described by the stories and the current theories related to those technologies ¢ a prescription for future research required to bridge the current state-of-the-art with the notional worlds described in the stories. The book will appeal to undergraduate and graduate students, professors, scientists and engineers, managers in high-tech industries and software developers.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name C.A.P. Smith
Relationship B01

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